Post by Wynne Hikaru on Dec 8, 2022 9:33:25 GMT -7
Character Name: Wynne Hikaru
New Lineage: Human
New Age: 22
New History:
The moment Wynne was born, her role in life had already been decided for her. She’d be an Investigator when she was old enough. A protector of the people. The shield that stood between humanity and the wretched ghouls. She was placed in a special program that trained soldiers to fight ghouls. And it was here that she learned how to survive the horrors that awaited her in the future.
Wynne had an absentee father, always working and rarely seen. Was she undeserving of her father’s love? Did he not want to even see his own child? Piercing questions like these ran rampant through their mind, never answered and never dealt with. Perhaps when she was stronger, her father would finally notice her?
Wynne's childhood years growing up were spent training and studying. They lived in dorm rooms filled with other children just like them, bred for the purpose of serving the CCG. Their days were rough, forced to perform grueling training and being punished severely for a single mistake. Perfection was required. Performing an exercise wrong or failing an assignment would lead to beatings which helped "toughen" the children. Or they would be locked in a dark room with no light in order to think on their mistakes. As they grew older, the punishments got more unique and crueler, eventually causing the scars they had on them to this day.
And while their training was painful, it did help them improve quickly, which was probably the main reason the CCG did such a thing. Wynne was pitted against their fellow roommates, be it in rights or solving riddles. The losers would get punished, providing incentive for the children to try their best. They were trained with a variety of weapons that they might use when they became investigators and studied how ghouls worked. To be able to defeat their enemies, they themselves must know them.
New Stats:
New Character Traits:
Penny Pincher [Minor] - A Character with this Trait is good with money and knows where to invest it. Due to this, at the end of every thread they are apart of, they gain a 10% bonus to money earned. This stacks with social benefits but cannot exceed 100%.
Pyromaniac [Major] - [Upgrades from "Pyrophoretic" and "Arsonist"] A character with this Trait has spent a tremendous amount of time near fire, adapting to it and learning from it. When struck by hot elements such as fire, the body disperses the hot energy, mitigating its effects. Wounds suffered from hot elements are reduced by 2 Ranks and burning induced by fire is negated. Attacks utilizing fire inflict an additional B-Rank Wound to their target.
Specialized Prodigy [Major][Potency] - A Human with this Trait has since learned the ins and outs of one natural ability of theirs, significantly breaking the boundaries as to what was originally thought possible in that field. Upon gaining this Trait, choose one of Strength, Speed, Resilience, or Potency. That Stat Rank is now able to be worked up to SSS-Rank, as opposed to capping at S-Rank.
New Quinque:
Name: Desolation
Rank: B
RC-Type: Koukaku
Description: A single-edged, odachi-like blade typically wielded with one hand.
Traits:
Cost: 2,000 Ryo (Base) + 500 Ryo (Minor Trait) + 1000 Ryo (Major Trait) = 3,500 Ryo
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Name: Humility
Rank: B
RC-Type: Rinkaku
Description: An eight inch dagger that can pierce through skin and flesh easily.
Traits:
Cost: 2,000 Ryo (Base) + 500 Ryo (Minor Trait) + 1000 Ryo (Major Trait) = 3,500 Ryo
---------------
Name: Viper
Rank: B
RC-Type: Bikaku
Description: A powerful whip known for its grappling capabilities.
Traits:
Cost: 2,000 Ryo (Base) + 500 Ryo (Minor Trait) + 1000 Ryo (Major Trait) = 3,500 Ryo
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What kind of update: Character/Trait Update/Quinque Buy [Free Respec]
Current Rank: Rank 3 Investigator
New Rank: Rank 3 Investigator
Changes: Lineage/Age/History/Stats/Traits/Bought New Quinque
Current Ryo: 12,600 Ryo
Ryo Used: 10,500 Ryo
Ryo Remaining: 2,100 Ryo
Other: Wynne's Menagerie
New Lineage: Human
New Age: 22
New History:
The moment Wynne was born, her role in life had already been decided for her. She’d be an Investigator when she was old enough. A protector of the people. The shield that stood between humanity and the wretched ghouls. She was placed in a special program that trained soldiers to fight ghouls. And it was here that she learned how to survive the horrors that awaited her in the future.
Wynne had an absentee father, always working and rarely seen. Was she undeserving of her father’s love? Did he not want to even see his own child? Piercing questions like these ran rampant through their mind, never answered and never dealt with. Perhaps when she was stronger, her father would finally notice her?
Wynne's childhood years growing up were spent training and studying. They lived in dorm rooms filled with other children just like them, bred for the purpose of serving the CCG. Their days were rough, forced to perform grueling training and being punished severely for a single mistake. Perfection was required. Performing an exercise wrong or failing an assignment would lead to beatings which helped "toughen" the children. Or they would be locked in a dark room with no light in order to think on their mistakes. As they grew older, the punishments got more unique and crueler, eventually causing the scars they had on them to this day.
And while their training was painful, it did help them improve quickly, which was probably the main reason the CCG did such a thing. Wynne was pitted against their fellow roommates, be it in rights or solving riddles. The losers would get punished, providing incentive for the children to try their best. They were trained with a variety of weapons that they might use when they became investigators and studied how ghouls worked. To be able to defeat their enemies, they themselves must know them.
New Stats:
- Strength: C
- Speed: B
- Aim: B
- Resilience: C
- Presence: B
- Potency: A
New Character Traits:
Penny Pincher [Minor] - A Character with this Trait is good with money and knows where to invest it. Due to this, at the end of every thread they are apart of, they gain a 10% bonus to money earned. This stacks with social benefits but cannot exceed 100%.
Pyromaniac [Major] - [Upgrades from "Pyrophoretic" and "Arsonist"] A character with this Trait has spent a tremendous amount of time near fire, adapting to it and learning from it. When struck by hot elements such as fire, the body disperses the hot energy, mitigating its effects. Wounds suffered from hot elements are reduced by 2 Ranks and burning induced by fire is negated. Attacks utilizing fire inflict an additional B-Rank Wound to their target.
Specialized Prodigy [Major][Potency] - A Human with this Trait has since learned the ins and outs of one natural ability of theirs, significantly breaking the boundaries as to what was originally thought possible in that field. Upon gaining this Trait, choose one of Strength, Speed, Resilience, or Potency. That Stat Rank is now able to be worked up to SSS-Rank, as opposed to capping at S-Rank.
New Quinque:
Name: Desolation
Rank: B
RC-Type: Koukaku
Description: A single-edged, odachi-like blade typically wielded with one hand.
Traits:
- Serrated - A Weapon with this Trait is serrated, and is able to inflict bleeding wounds on a target. When hit from this weapon, a target suffers one C-Rank wound every post, for three posts.
- Advanced Element - [Evolves from "Simple Element"] A weapon with this Trait is able to produce significant elemental effects based on raw elements; producing significant amounts of fire through superheating RC cells, heavily clumping RC cells together in order to produce a lightning-like bolt, etc. This trait can inflict wounds based on the user's Potency, minus one, to a minimum of C-Rank.
Cost: 2,000 Ryo (Base) + 500 Ryo (Minor Trait) + 1000 Ryo (Major Trait) = 3,500 Ryo
---------------
Name: Humility
Rank: B
RC-Type: Rinkaku
Description: An eight inch dagger that can pierce through skin and flesh easily.
Traits:
- Numerous - A Weapon with this Trait is able to produce an additional copy of itself, or an additional Kagune/blade of a similar shape. Ukaku, Koukaku, and Bikaku gain one additional Kagune/blade, while Rinkaku gains two. These additional Kagune/blades don't provide any statistical benefits, and simply function as an additional Kagune/blade with the same statistics and traits.
- Advanced Element - [Evolves from "Simple Element"] A weapon with this Trait is able to produce significant elemental effects based on raw elements; producing significant amounts of fire through superheating RC cells, heavily clumping RC cells together in order to produce a lightning-like bolt, etc. This trait can inflict wounds based on the user's Potency, minus one, to a minimum of C-Rank.
Cost: 2,000 Ryo (Base) + 500 Ryo (Minor Trait) + 1000 Ryo (Major Trait) = 3,500 Ryo
---------------
Name: Viper
Rank: B
RC-Type: Bikaku
Description: A powerful whip known for its grappling capabilities.
Traits:
- Prehensile - A Weapon with this Trait is able to easily grab onto targets, as well as pick things up with ease.
- Advanced Element - [Evolves from "Simple Element"] A weapon with this Trait is able to produce significant elemental effects based on raw elements; producing significant amounts of fire through superheating RC cells, heavily clumping RC cells together in order to produce a lightning-like bolt, etc. This trait can inflict wounds based on the user's Potency, minus one, to a minimum of C-Rank.
Cost: 2,000 Ryo (Base) + 500 Ryo (Minor Trait) + 1000 Ryo (Major Trait) = 3,500 Ryo
-------------
What kind of update: Character/Trait Update/Quinque Buy [Free Respec]
Current Rank: Rank 3 Investigator
New Rank: Rank 3 Investigator
Changes: Lineage/Age/History/Stats/Traits/Bought New Quinque
Current Ryo: 12,600 Ryo
Ryo Used: 10,500 Ryo
Ryo Remaining: 2,100 Ryo
Other: Wynne's Menagerie